Cloud Game Streaming Is A Matter Of When Rather Than If, Says Ea
Many agree that the next generation of consoles could be the last, at least when it comes to them being traditional consoles packed full of powerful(ish) hardware. After that, most industry folk believe that we’ll be streaming our games from the cloud. Microsoft certainly believes this, and there are rumours that the next generation Xbox from the company will come in two flavours:a traditional one, as well as a cheaper set-top box that’ll stream games from the cloud.
EA thinks we’ll see games beamed from the cloud too, saying that’s not a matter of “if,” but rather “when.”
“The main challenge I believe has been service infrastructure, the bandwidth you need to deliver that opportunity on scale,” EA’s executive vice president of strategic growth Matt Bilbey told GI.biz. “And today, that is still a challenge. But I think over the next year to two years, that barrier will drop. Not for everyone, but for a lot of people. Bandwidth capabilities will go up so the business model around streaming a game becomes more viable.“If you buy into a streaming solution and the experience is laggy half the time, you’re going to stop and not do it again, which is the challenge some of the companies previously had. I think there’s now a solution where we can deliver on the promise, and we’re working with a lot of the companies who create the server infrastructure, and there are a lot of innovative solutions from a lot of big companies we’re working with that will actually allow us to bring this to life.“I don’t think it’s a case of ‘Will it or won’t it?’ It will happen. It’s just when.”
Labels: Gaming
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